
- Oblivion must have mods uesp mod#
- Oblivion must have mods uesp Patch#
- Oblivion must have mods uesp mods#
My first thought is to set up a template so that the edited version of the page would look something like Also, I think that setting up some type of template to take care of the details would probably be necessary. To prevent someone from "stuffing the ballot box" I'd suggest that only registered editors should be allowed to vote.
Oblivion must have mods uesp mod#
This would provide a way for anyone at UESP to contribute to a community-created recommended mod list, but it would also reduce some of the issues of biased lists brought up by Wrye. It seems like that information would be much more useful if collected into one central list. One reason this came to mind is that I've noticed several editors posting mod lists on their user pages.
Oblivion must have mods uesp mods#
Readers would then be able to scan through, see which mods are used by a lot of editors, and use that as one starting point for mods they might want to look into. It wouldn't provide any details on why editors like certain mods, just a count. The basic idea is that any UESP editor could add info on mods that they regularly use, and the page would then summarize how many editors use various mods. Dev akm 14:06, 5 July 2007 (EDT) Another List Idea Īnother idea that came to mind for a way to create a list of recommended mods is to have a page that summarizes mods that are popular with UESP editors. Wrye 21:58, 14 April 2007 (EDT) Nice page! I added a few more good lists here and updated my entry. (I.e., I suspect that our own Oblivion:Must Have Mods list is too open.) (For my prior suggestion on this topic, see: Proposal: Recommended Mod Lists.) I think that a good list will needs a dedicated effort by a small set of editors. Possibly such lists could be hosted here - but if so, my inclination is that the list should start somewhere else (e.g., on the forums) and then if popular, move or be copied here, and be somewhat "owned" by the creator/editor(s).
Going forward, it would certainly be useful to have more lists - I'm just not familiar enough with others to list them. That means that the lists still have a "best of" filter applied to them, but that room is left for different sets of standards. So ideally there should be several different well known mod lists. But of course, mod recommendations are inherently subjective. Which means that the subjective biases of mod lists creators can have a huge impact on the success of modders.

Experienced modders know that making it onto the leading list of recommended mods will likely drive a x10 number of users to their mod. Mod recommendation lists are fairly important - players moving past the novice (modless!) stage want some advice to help guide them through the huge number of mods that are available to them.Īs a result, mod lists become well known and powerful resources in their own rights. 17 Checking of WEPON mod still covers bugs not fixed by the Unofficial Patches.
Oblivion must have mods uesp Patch#
16 CTD and Memory patch ENBoost for Oblivion.15 This Page Has Become An Embarrassment.14 Unofficial Patch Supplementals v3.3.7 gone missing?.12 Suggested Addition to Must-Have Mods List.11 What happened to the old "Must have mods article"?.7 Aelius' List of Recommended Mods should be removed from the list.
